User blog comment:PiperMclean/Slight Writers Block/@comment-3146930-20110301183319

A quest doesn't have to be big, I mean the quest in my story was just to get a guy back to camp. You could set up a quest where you have to rescue someone or defeat a monster. Maybe you have to travel to the forge of Hephaestus to ask him to build a chain that will keep a door closed that holds a dangerous monster. Pretty much anything can be a quest as long as the prophecy rhymes