Sylvester Falcone

Sylvester Falcone is the main protagonist of The Titan's Revenge and its sequels. He is the demigod son of Athena, the Goddess of Wisdom and Battle Strategy.

Childhood
Sylvester Falcone is the only son of the accomplished homicide police officer Richard Falcone, and Athena, the Goddess of Wisdom. Richard and Athena met when Athena posed as a victim of aggravated assault, which Falcone was investigating. During interviews, the two of them bonded and Athena was intrigued by his intelligence and pragmatic imagination. After the investigation was finished, resulting in a climactic promotion for Falcone, Athena left him with a son, Sylvester.

Sylvester was brought up by his father, but quickly became independent, as his father was constantly away from home on a myriad of violent and tragic cases. He first learned of his incredible powers when, at the age of five, he managed to hack into his father's computer and take control of the Mars Space Probe and, by hacking into news websites and the search histories of the suspects of certain crimes, inadvertently placed thirty most-wanted murderers and smugglers in prison.

However, when he was eight years old, there was a knock at the door and an attractive, very tall woman in old rags stood at the porch, handing him a rectangular package, claiming it was 'to save him from the bad people'. The woman was revealed to be Athena in disguise. Curious, Sylvester opened the package when the woman left, and it was revealed to be a Greek sword - Greek, but strangely similar to a Roman Gladius. He then discovered, from an old colleague of his father, that Richard Falcone had been shot dead during a firefight with a mob boss. Shocked, Sylvester ran away from home, never to return.

On the streets, and battle with Atlas
Incapable of finding a home for himself, Sylvester led a very nomadic lifestyle, travelling from city to city, and on his tenth birthday he met his first monster - he was attacked by a Hellhound, which he killed effortlessly by precisely striking a tiny nerve in its neck, due to his Godlike microscopic vision for weaknesses in one's opponents. He was later relentlessly pursued by a number of monsters, which kept increasing in number with every one he killed.

One day, he was approached and awoken from sleep by 'a man with vicious muscles and a brutal, scarred face, in a leather jacket', who was revealed to be Ares, the God of War. He subliminally persuaded him to go to Mount Othrys, where he would meet his mother at last. He went there, but on his way he was ambushed by a Sphinx - which, due to his genius-level intellect, he outwitted when it came to riddles and then crippled by piercing the cartilages in her back legs. He was also forced to run from a manticore, which he led off the edge of a cliff to its death.

Finally, he came to Mount Othrys, after scaling the mountain from the rough side and struggling through vicious winds. There, he met an enormous man in a brown business suit, who had recently escaped the weight of the sky by tricking a Cyclopse to take his place. Taking pity on the Cyclopse, Sylvester challenged the stranger, who revealed himself to be Atlas, the Titan of Strength.

He challenged the Titan to a duel, which the Titan gleefully accepted whilst 'laughing fit to burst'. Atlas drew his Greek sword and awaited his opponent. Sylvester struck first and the two of them engaged in an intense battle, in which both of them were evenly matched. Sylvester recollected, later on, how he managed to unconsciously counter the Titan's incredible strength by redirecting and parrying attacks, and using vantage points and footwork to his advantage.

However, after battling the Titan for twelve hours, Atlas savagely wounded the demigod by cutting him from his right shoulder to his left hip. In what appeared to be a blind rage, Sylvester struck back, furiously disarming the Titan and stabbing him in the stomach. As the Titan screamed, Sylvester used his sword in Atlas's stomach to push him back towards the sky, knocking the Cyclopse out of the way and forcing Atlas to suffer his terrible burden once more.

Camp Half-Blood
He immediately befriended the Cyclopse, who called himself Batista. As the two of them tried to descend Mount Othrys, Sylvester collapsed from the wound Atlas dealt him. As Batista carried him over one shoulder from the mountain, Sylvester picked up Atlas's sword to keep as a spoil of war. During the duration of the duel against the Titan, monsters had regrouped and converged on the mountain to kill the intruders, but when they saw Sebastian and Batista moving down the mountain, and heard Atlas's ear-splitting screams of rage, they fled, making it look like they were running from Sylvester and not Atlas's fury. They made it as far as Hoover Dam, when they were approached by a Satyr named Grover.

Grover revealed to him that he was a demigod, and that there was a very special place for demigods. When told this, Sylvester reacts angrily, thinking that by 'special place' he meant an asylum. Batista managed to assure him otherwise. Grover took them and guided them across America, where they were pursued and hunted by another series of monsters, including a wild Chimera which Sylvester struck down with his bad hand whilst heavily weakened by the effects of the wound. They made it to Half-Blood Hill, where Sylvester insisted that Batista be allowed into the borders of the Camp. That was where he collapsed and went into a coma for a whole week.

During his coma, he experienced frightening nightmares about his father's death during that gunfight, but with terrifying alterations like the mob boss spitting fire and having the legs and pincers of a spider. He was also telepathically contacted by Athena, who told him that his life was about to take a turn for the worst, which finally woke him up. Shockingly, he did not seem surprised when told where he was, but he was alarmed when he discovered he was a demigod. The naiads managed to heal his scar, and were about to remove it completely when he stopped them, wishing for it to be kept there as a reminder of his own mortality. He placed Atlas's sword in the Big House as an artefact.

Sylvester toured Camp Half-Blood on his own, by his own request, when he found Grover and Batista recollecting Sylvester's battle with Atlas dramatically and with gravitas, to which he expressed that it wasn't all that impressive, and more terrifying. To this, Batista told him that, having seen the battle, he had guessed that Sylvester must be a really powerful demigod if he could defeat Atlas. He began training almost immediately, and when he practised his swordplay everyone in the Camp gathered around the arena, wanting to see the boy who had single-handedly defeated Atlas in action.

He befriended two other demigods - Troy Callaghan, the son of Demeter, and Susan Cooper, the daughter of Apollo - who sympathised deeply with him, having fought against monsters for most of their childhood. However, they failed to sympathise when they learn about his dead father. He started getting clues as to whose child he was when he accidentally shattered a sword just by pushing at it with his hand, and again when he became intensely focused on creating a straw-made sphinx. However, during the campfire songs, he was claimed by Athena when Aegis appeared hovering above his head.

The Quest Begins
After being claimed, Sylvester was offered a quest: it was revealed that Batista was one of a large number of Cyclopes who had been abducted by an unknown group of monsters. They were being kept in an unknown location, but it was known that the one person who knew of their location was Achilles, the greatest warrior who had ever lived. The quest was to face Achilles, and then to rescue the Cyclopes, wherever they were in the world. Sylvester paired himself with Batista, Troy and Susan as questers, and they agreed to leave to go on the quest the next morning.

That night, Sylvester experienced another frightening nightmare, this time of the last time his father ever saw him. In this dream, his father aged, grew a beard and threw him across the room with almost superhuman strength. Sylvester woke up, only to find a hooded figure sitting in front of him. The hooded figure stood up, whispered to him that, in order to cheat death, one must greet it first. It then transformed into an owl and flew out of the window.

When they set out on the quest, Sylvester was bestowed with Chiron's own chestplate, which doubled as a thick grey fleece, and also with the sword Athena had given him. Finally, he was given a great shield, Aegis, which was emblazoned with Medusa's face to terrify opponents. He and the three others left on foot, and hailed a taxi to Harlem, where they would be given a way straight to the Underworld. Along the way, the group were waylaid when a gang brawl broke out in front of the taxi, forcing it to stop. Sylvester, using his superhuman sight, recognized that the gangsters were not human: it was in fact a group of rogue satyrs quarrelling with telkhines over the territory.

When Sylvester intervened, trying to break up the fight, the telkhines suggested that the first side to kill the demigods would have jurisdiction over the territory. The satyrs, to the group's chagrin, agreed. The two gangs attacked them, killing the taxi driver. A struggle broke out, in which Sylvester calmly dismembered several opponents simultaneously without suffering a scratch. Batista was removed from the fight quickly when he ran into a lampost. He then held one of the satyrs at the point of a sword, whilst Troy and Susan had to cooperate to hold down one of the telkhines. Sylvester pragmatically suggested that they both settled for certain sections of the territory that benefited them, to which both gangs passionately agreed.

Into the Underworld
Whilst taking a train to Harlem, the group were sneaked upon by a horde of spiders. Because of his inherent fear of spiders, Sylvester was forced to try and stop the train. The spiders cornered the group into the conductor's booth, when the train stopped. The spiders stopped pursuing them, but didn't pull back. The train driver stood up and turned around, revealing himself to be Ares. Recognizing the war god, Sylvester drew his sword and almost attacked him, when his friends pulled him back. Ares smiled and offered them an easy way into the Underworld: the train went straight to the River Styx.

During the train ride, Sylvester and the others bonded together. Sylvester learned from Batista that he had been one of those Cyclopes. He cannot remember anything about the place they were imprisoned in, only that it was wonderful, and that he was the strongest one there. He had only been there half a day, before Atlas arrived and picked him to hold up the sky. He also learns about Troy and Susan: Troy lived in Califronia, where he had made a habit of making the plants grow abnormally fast, and making it rain when he was sad and storm when he was angry. Susan explained how she had been the daughter of a school principal, until Grover arrived and took her to Camp Half-Blood.

When the train arrived, the quartet disembarked, only for Ares to call after them. He admitted that there was a price for his hospitality: Chiron's chestplate. After a short argument, Sylvester reluctantly surrendered the chestplate. He vowed, though, that one day he and Ares would have a reckoning, to which Ares combatively sniggered 'You can count on it '. They journeyed to the River Styx, where they were approached by a warrior who revealed himself to be Achilles. Achilles, who appeared to be hypnotized by someone, told them to leave, but they persistently drilled him to tell them where the Cyclopes were.

Achilles told them that the only way they could get him to tell them is if one of them could beat him in a duel, so Sylvester volunteered. As Achilles was basically bare of any armor, Sylvester had to strip off his shirt and jacket in order to fight. When the duel began, Achilles attacked first and Sylvester was subtly surprised by the man's skill, but realized that he focused on aggression rather than strategy to defeat a man. After a lengthy duel, Sylvester disarmed him and beheaded him. Threatening to throw him in the Styx, Sylvester coldly interrogated him.

However, Achilles transported himself away, and Persephone appeared. She greeted them, and explained to them that Achilles didn't know anything they wanted to, he just wanted a good fight. She explained that she knew exactly where the Cyclopes were: Ogygia. She explained that she would take them there, but warned them that, when they arrived, they would face a fear far worse than any they had ever faced. She then snapped her fingers and transported them to Ogygia.

Ogygia
They woke up on an island and Batista was shocked by the sheer beauty of the place. Susan and Troy followed after him to make sure he didn't get himself hurt, when they came across a large group of Cyclopes. The Cyclopes didn't look at all like he was being imprisoned - in fact, they looked like they couldn't possibly have been happier. They were swimming, dining, playing baseball, having immense fun. As Batista went to join them, Sylvester encountered Calypso. She offered them sanctuary for three days and then she would let them go.

However, whole weeks passed, and she didn't even bring it into the conversation. They quickly learned the truth of her predicament, and Sylvester sympathised. Moments later, though, the ground shook and lightning flashed above them, frightening the Cyclopes. A man stepped up from the water, in a brown suit, carrying an enormous spear: Atlas.

For the first time in his life, Sylvester was prompted into truly trying to kill the Titan, but Calypso held him back, ordering him not to 'make the big guy angry'. Atlas laughed at them and revealed that this whole thing was a ploy to bring Sylvester out of Chiron's reach, and into the arms of Atlas. He also claimed that he had been controlling Ares and Achilles the whole time. He declared the quartet to be his prisoners, and brought them back to Mount Othrys.

Sylvester experienced an intense flashback upon discovering where they were, and recollected the entire scene of his battle with the Titan Lord. Atlas imprisoned them to Mount Othrys with Celestial bronze chains and left them there, whilst he went up to where the sky was being held up. Sylvester deduced that Atlas had escaped from his imprisonment by being replaced by Cyclopes he had secretly captured. He brought them to Ogygia to feign kindness and benevolence, and then, after spending a few weeks with the lovely Calypso, he would take them from the island and force them to take the place of whichever Cyclopse had collapsed under the weight of the sky.

Facing Atlas
Atlas returned, intending to torture the heroes in revenge to the wound that Sylvester had dealt him, which still hugely agonized him even now. However, when Atlas left to prepare his torture tools, he left a pair of Laistrygonian Giants to guard them. Sylvester cunningly manipulated the two giants into releasing him by breaking the chains. When they demanded something in return, Susan retrieved her bow and killed each giant with an arrow to their necks. As they prepared to open the portal back to Ogygia, Atlas reappeared, wielding his spear, and attacked them.

Sylvester stepped in and fended off Atlas's attacks, calmly ordering his friends to go back to Ogygia to save the Cyclopes, whilst he kept Atlas busy. Whilst they travelled back to the island, Sylvester turned, only for Atlas to attack him by striking him across the face with the flat of his spear. Winded, Sylvester blindly tried to retrieve his sword and shield from the pile of weaponry where Atlas had placed them. He managed to retrieve Aegis, which temporarily repulsed the Titan. While his enemy was distracted, Sylvester retrieved his sword and battled Atlas in a climactic duel.

Sylvester quickly discovered that Atlas had significantly improved since they last met, and instead of using his core strength - which would have caused intense pain for him - to fight, he focused on evasion and the use of his general arm strength, which was still immense. He did recognize that Atlas was not used to this particular style, but was still extremely dangerous and completely superior to Sylvester. He also acknowledged that he had been superior to Sylvester last time, and still lost. Therefore he had to be more strategic.

He then remembered Atlas's horror at being trapped back under the sky, and instead turned around, feigning weakness and making Atlas drive him back towards the column. He then returned to a direct offensive, taking Atlas by surprise. Atlas became very nervous and scared when he was driven closer towards the column. The two soon became trapped in a bladelock with one another, where Atlas told him that he will not win, and that Atlas would slice him to pork chops and feed him to the hellhounds. Sylvester calmly retorted, asking Atlas how he would feed the chops to the hellhounds when he couldn't free his arms from the column.

Atlas became infuriated and forced Sylvester down on one knee to break the bladelock, but Sylvester had tricked him: just as Atlas was about to cut him in half with his sword, Sylvester slammed into him with Aegis, knocking him underneath the column and returning him to his imprisonment. As Atlas screamed, Sylvester collapsed against a rock, weakly chaining Atlas to his position. He then limped back to the portal, but not before Atlas screamed that they would meet again, and that Atlas would make him wish that they had never crossed swords with one another.

He entered Ogygia, but the portal closed and he found himself trapped on the island. However, Susan explained that they had just been about to exit the island, when it closed. Exhausted and frustrated beyond counting, Sylvester furiously kicked at a sandcastle that Batista had spent ages building. Calypso tearfully went over to try and comfort him, when the sky shone an intense gold and a woman appeared standing in front of Sylvester: Athena, accompanied by Ares.

Returning to Camp
Sylvester deduced that, last time, Ares had manipulated him into dealing with Atlas, knowing that the Titan had just escaped and that Sylvester was inherently a master swordsman, even without training. He also deduced how Ares did the same thing the second time, but this time by directing him towards Achilles, whom he knew was being controlled by Atlas. Hearing this, Susan cursed Ares, telling him that they would never do any favours for the war god ever again. Ares was moments from blasting the quartet up in flames, when Athena and Sylvester stepped in front of both their parties to break up the fight before it started.

Athena told Ares to go back, and that they would talk about his 'behaviour' later. She then smiled, bade farewell to Calypso, and then instantaneously returned the Cyclopes to their homes and the four heroes to Camp Half-Blood. Whilst the campers greeted the others with cheers, Sylvester stayed behind, begrudgingly missing Capture the Flag as a result. He turned around and confronted his mother. When she asked him what was troubling him, he said that it would have been better if she'd contacted him when his father died, or when he was fighting monsters on the streets.

Athena sternly replied that she had always been by his side, to which Sylvester retorted that he had never seen her face his entire life until that day. Athena replied, claiming that she had given him more help than he could possibly have known. When challenged as to how, Athena snapped her fingers and Sylvester's sword flew from its scabbard, into her hand, revealing that it is her sword. He also realized that she was the woman by his bed the night before he left for the quest. Athena revealed that him cheating death was when he faced Atlas - if he hadn't been traumatised before, he would have already been overconfident and would have been easily killed by the Titan. Instead, he fought as if it was the last thing he had left, devoting all of his efforts as opposed to half, and defeated Atlas.

Athena explained that she couldn't intervene either time on Mount Othrys whilst Atlas was free, because he was becoming to powerful for her to overcome. However, whenever he was back underneath his imprisonment, she was free to aid him in any way she could. It was her who subliminally gave Grover the idea of going the way that led him to Sylvester, and her who stopped Ares and Sylvester from fighting on that train - she admitted she would have enjoyed seeing Ares get his hind whipped.

Curiously, she added that there was someone behind Atlas - his plan was far too elaborate for a being like him to get right. She revealed that it was someone who had crossed her path before, and who really, deeply hated her. She gave Sylvester a name: Arachne. When he interviewed her further, she explained that she had once made 'a mistake ', and it was a mistake that all of her children would live to regret. Abruptly changing the subject, Athena then lovingly admitted that she was proud of him, and the powerful demigod he had become. She promised that, one day, she would explain everything to him...but not today. She then transformed into an owl and flew away.

Sylvester, after deep thoughts about his first meeting with the Goddess of Wisdom, and puzzled over the 'greater force' she mentioned which had controlled Atlas. He then returned to the Camp, where Hephaestus's cabin and its allies had won Capture the Flag. He dined victoriously with his friends that day, and returned to the Athena Cabin heavy and spent from having way too much Pepsi Max. He fell into his bed, and experienced another dream.

In this dream, he witnessed Atlas, trapped underneath the column once more, screaming and roaring with despair and rage at being defeated by the same person, when an unseen figure arrived from behind Sylvester. The unseen figure calmly, but very furiously accused Atlas of losing to a son of Athena. Atlas saw the figure, and tearfully begged for mercy, to which the figure laughingly sneered ' ''Mercy? Mercy? There is no mercy!'' '. Sylvester woke with a jolt at this point, and noticed a hooded figure sitting in front of him. He assumed it was Athena, until the figure turned its face and he noticed the woman was made entirely of thick, white webbing. The woman turned and whispered to him, 'They say that dreams are versions of the future...you'd better hope that's not true '.

Personality and Traits
Sylvester is a very calm and outwardly straightforward person, not unlike his mother. He is normally relaxed and passive in everyday situations, and even particularly dangerous scenarios. In combat, he did not appear nervous or unsure of himself or those around him, but he didn't underestimate any of his opponents by a long shot. He even respected their skills and advantages, and pitied them kindly for their weaknesses. He was capable of making the best of a bad situation when it was needed of him. Sylvester was not only calm, but also appeared emotionless at times, as he wasn't surprised by the things he saw at Camp Half Blood, and only marvelled at the imagination and efficiency of the sights he saw on the establishment.

He was an extremely brave person, to the point when people believed that he was incapable of fear or terror, which he firmly objected to. He was so brave that he would run straight into danger, provided all of the risks and consequences had been accounted for. He defeated a series of monsters single-handedly, and even battled and defeated the Titan Atlas - who made Percy Jackson, far short of cowardly, shiver and think of fleeing the fight - in combat, and all this before he even came to Camp Half-Blood. He could easily stand up for himself and people he saw as innocent without concern, and used cunning and common sense to pacify situations.

Much like his mother, Sylvester was highly intelligent, possessing a very keen, analytical mind. He was also extremely wise, and almost entirely incapable of making rash decisions because of emotional opinions. His intelligence is prominently displayed with his ability to outwit a Sphinx, and judge the best way to scale Mount Othrys from during violent weather. He was also extremely perceptive, and didn't suffer fools gladly - he could see through almost any attempt at manipulation and knew if and when he was a pawn in somebody else's game. This is probably one of the keys to his emotional extremes, as he was manipulated by Ares and, afterwards, distrusted him hugely - though this was probably due to wisdom rather than a vindictive opinion of the War God.

His relationship with other demigods is very much influenced by his mother's relationship with other Gods: he doesn't have a very great fondness for children of Aphrodite or Ares, recognizing them to be typically overconfident, arrogant or obnoxious, and selectively vain or bloodthirsty. He also got on almost immediately and famously with the Hunters of Artemis, because of the two Virgin Goddess's sisterly relationship. He wasn't afraid of giving advice to children of Zeus, or challenging sons of Poseidon.

However, Sylvester had a very dark side. He was capable of being cold, callous and extremely ruthless when pushed. Sylvester was not incapable of violence, shown when he punched Rachel Dare in the face for predicting his friends' deaths, showing a difficulty with processing loss - which most likely stemmed from his father's death. He also took a virtually sadistic pleasure in the humiliation of other people who had teased or bullied him.

Fatal Flaws
Sylvester's Fatal Flaws, like other Children of Athena, were typically as to be expected: he was capable of dangerously extreme pride or hubris, with an obsession with trying to hold on to everything he had so that he could keep his world perfect - when Aphrodite showed him what he wanted, it is revealed that his father is alive, he is graduating from Caltech and he lives in a penthouse apartment overlooking the River Seine in Paris. He was also very logical, and while he does not take things on a personal level, he made people distrust him slightly when he deduced that a person's pain or discomfort would benefit his group's strategic advantage.

Fears
Sylvester was also tremendously arachnophobic - fear of spiders. He reacted violently and almost childishly when he was faced with a spider. This stems from Athena's rivalry with Arachne, which led to the latter cursing all of her children to be afraid of spiders. However, he conquers this fear when he enters Morpheus's den and defeats an avatar of Arachne with his bare hands during a hallucination.

Physical Appearance
Sylvester Falcone is apparently extremely good-looking boy whom a lot of girls fell for - though this was possibly also due in part to his intelligence and assertive personality. He has close-cropped liquorice-black hair, like Sean Bean in Goldeneye, and his eyes were a deep shade of lime-green that almost made people confuse them with miniature green suns. Sylvester had an extremely athletic build, like an Olympic runner or boxer, with a virtually flawless muscular frame.

His dress code when before he came to Camp Half Blood included a hooded black leather jacket - which Athena had enchanted to be impervious to nearly all physical attacks - a long-sleeved green shirt which was ripped along the back where Atlas sliced him, and a pair of baggy grey trousers, and his feet are bare and heavily cut from climbing Mount Othrys. In this instance, his hair is described to be wild and uncontrollably blinding to him. At Camp Half Blood, he tries to obtain a more refined appearance, with a thin blue Animal jacket, a sleeveless rugby top and red jeans, along with a pair of finely-polished running shoes.

He has a huge, very vicious scar along his back - running from the right shoulder to the left hip - where Atlas wounded him during their battle. He refuses to have this cut healed, letting it serve as a reminder of his own mortality (That scar was his very first battle-wound).

Abilities
As a son of Athena, Sylvester is an extremely powerful and truly formidable demigod. His abilities are more attributed to his incredibly acute, analytical and abnormally widespread brainpower. He is noted by Ares to be one of the most powerful children of Athena since Daedalus:
 * ADHD: Sylvester's supernatural alertness and keen senses that keep him ready for, and alive, in battle. It also lets him analyze his opponents fighting style as well as pick up minor details about an opponent, such as where their muscles tense so he can tell which direction they'll attack from. As a son of Athena, this particular trait of ADHD is extremely sharpened. This is one general trait of demigods.
 * Dyslexia: His brain is "hard-wired" for reading divine Ancient Greek instead of mortal languages. This, along with ADHD, is a trait common to most demigods.
 * Master swordsman: Sylvester Falcone is a perfect master of swordsmanship and physical combat, being a son of Athena. Even before coming to Camp Half Blood and receiving any proper training, he was an extremely skilled warrior, having spent the bulk of his childhood fighting monsters before being claimed. This is most prominently displayed in his most famous accomplishment: he managed to defeat the Titan Atlas - one of the most skilled and physically overpowering opponents in all of Greek Mythology, who easily defeated Artemis and Percy Jackson - in a duel. Although, in this particular duel, he did succeed in mortally wounding the Titan and driving him back under the sky, but only after he was viciously wounded himself. Sylvester is an impeccably precise and very cunning fighter, relying on his intelligence and psychological warfare rather than strength and power. His fighting style is incredibly elegant, but also very evasive and extremely hard to overcome.
 * Supernatural Wisdom: Sylvester is inherently exceptionally wise. He is capable of finding the ethical, moral and conclusive high ground and standpoints in an argument with surprising ease. He is renowned as the most levelheaded member of the group, and is always asked when it comes to moral questions of ambiguity.
 * Master strategist: Sylvester is an extremely talented person when it comes to battle strategy, warfare and even politics - he even admits that he dislikes politics, as he finds it too basic. He is the strategist of the group, as well as the wise one, and can create elaborate plans to achieve unexpected and effective victories for his friends, and focuses almost entirely on taking the bare minimum of lives that is possible. His strategic mind is particularly hardened in a combat situation. He is particularly dangerous because he is virtually incapable of making rash or overconfident mistakes because of his personal opinion, and will execute his strategies with precision and ruthlessness if he has to.
 * Art: Sylvester is a superb at painting and drawing: he can create a four-dimensional painting of the Mona Lisa whilst blindfolded. Antoher accomplishment is his ability to create a 3-D painting of an entire city, with impeccable detail included, entirely from memory. His talent is shown in this accomplishment when he duplicates the shades of the buildings, the feathers of the pigeons and seagulls, the breadth of the headlights on the cars - which, upon observation, is distance-perfect - and even the ripples in the rivers and water. He has an encyclopaedic knowledge of all historical arts and every single colour that has ever existed, and even spotted an imperfection in one of the greatest paintings in Greek history, recognizing that it was a forgery meant as part of a riddle he was supposed to solve.
 * Telumkinesis: Sylvester has increasingly broad authority over weaponry and equipment:
 * Telumgenesis: He can conjure and use almost any weapon from any point in time, depending on its size and power.
 * Disarmament: He can disarm a person of their weapons with a wave of his hand - either by shattering the weapon or simply preventing it from coming into contact with its owner (In a similar way that food and drink reacted to Tantalus when he tried to eat it)
 * Weapon curses: He can curse weapons when he wants to, shown when he curses a spear to give whatever injury it inflicts on a victim, to the user.
 * Weapon enchantments: He can enchant weapons as well as curse them, shown when he enchants Bautista's club to be completely unbreakable, and Atlanta's arrows to never miss their target (Though, that being said, they may not hit the target on the heart if one is aiming, but will otherwise strike a limb if the target moves)
 * Weapon omniscience: Sylvester knows everything about a weapon once he is in physical contact with it, ranging from its history to its power to its overall reliability in battle
 * Telummorphosis: He can transfigure weapons into other inanimate objects: he transformed a spear into hangmans nooses, which then nearly hanged their owners, and a crossbow into a bouquet
 * Inventions: Though not nearly as capable as his mother, Sylvester is a surprisingly knowledgeable and skilled inventor, to the point where he exceeds a son of Hephaestus in terms of mechanics and technology. He also managed to create a pipe organ that could drive away monsters the higher its notes were.
 * Curses: As well as being able to curse weaponry, he could also curse people: he cursed one person who bullied him to 'burn in hell (Not knowing that he was a demigod, so this was only meant as an insult)', only to encounter that person when he visited Hades. He also cursed one person to be perpetually followed by pigeons, so that they left their business on that person whenever they saw him for one whole year.
 * Zoopathy: Sylvester had a certain amount of control over animals who were the symbols of his mother: He could order birds to eavesdrop on conversations or to stall an approaching opponent. He also conjured an army of snakes out of the ground beneath him, ordering them to hold back an attacker whilst he continued with a quest.
 * Amokinesis immunity: As the son of a Virgin Goddess, he is completely immune to the love-inducing effects of Aphrodite and her children, especially the notorious Charmspeak. As such, he does not react when Jeanine Mathieu tried to flirt with him, trying to Charmspeak him. He is also not infatuated with Aphrodite when she appeared to him.
 * Crafts: As a Son of Athena, he is incredibly skilled at virtually all types of craftsmanship, shown frequently. He is capable of making clothes for every member of Camp Half Blood hwich are size-perfect and completely comfortable. He is also capable of creating hats and helmets out of straw and metal with elaborate shapes, like a helmet styled to be like the head of Medusa, and a hat with pictures of every Olympian God's symbol.