Eris' Cabin (SRS)

Eris' Cabin (#23)

Cabin Description
The cabin itself looks completely broken down on the outside, with a golden apple over the door, but in the inside, it is completely clean. Living shadows move around the walls and ceiling inside of the cabin. In the center of the main room is a glowing replica of Eris' Golden Apple.

Magical Items

 * Item of Strife: The Item of Strife is a shape-shifting object, that take's the appearance of one's desire, and grasp's the attention of anyone/anything within 5 yards, causing other's to fight over it.

Powers and Abilities
After the Athena Parenthos was returned to Camp Half-Blood, all demigods gained their true demigod abilities.
 * Hex Bolts: They have the ability to create chaos via her "hexes" (often manifesting physically as "hex bolts"). These hexes are relatively medium range, and are limited to their line of sight. Casting a hex requires a gesture and concentration on their part, though the gestures are largely a focus for the concentration. They can use their hexes to light flammable objects, deflect objects, stop the momentum of projectiles, open doors, explode objects, create force fields and deflect magical attacks. They have been known to alter the molecular composition and physical state of physical objects, negate or distort physical laws, can make inanimate things come to life, and to cause various forms of energy to spontaneously appear or disappear. They have an affinity with natural elements and phenomena and has trained often at using her hexes to deflect projectiles or to cause enemies to stumble or otherwise suffer the effects of "bad luck". Ultimately, the hexes are not under her direct control, although they can influence the nature of their effects with great concentration and effort.
 * Hypnosis: They are able to deploy a form of mental inertness upon others through hypnotism.
 * Telekinesis: They have the ability to mentally move objects through force of their mind.
 * Weapon Intuition: Being a child of Eris makes them an expert in all weapon usage.
 * War Manipulation (limited): They are naturally, extremely skilled in all forms of fighting, weapons and both strategy and tactics as well as statistics of war. They can start conflicts by influencing people or events, rise personal and fanatical armies, control and create weapons of every kind and even grant others extensive abilities of combat.

Known Occupants

 * Sierra Rodriguez